Procedural landscape generation
Learn to procedurally generate your own mountain-like terrain in Unity during the artificial intelligence master’s course Computer Graphics & Computer Vision by Dr. Umut Güçlü at Radboud University. Lynn Le and myself are present as teaching assistants. Here, you can find my landscape:
Click on any button in the window below to start playing.
It ends at infinity, so it never ends.
WebGL builds are not supported on mobile devices.